This article details a grounded-theory-informed study of a multiscale design environment deployed across five university courses. Through interviews and course observations, researchers examine how instructors use integrated analytics to monitor student progress, shape interventions, and assess creative and technical design work in varied educational contexts.This article details a grounded-theory-informed study of a multiscale design environment deployed across five university courses. Through interviews and course observations, researchers examine how instructors use integrated analytics to monitor student progress, shape interventions, and assess creative and technical design work in varied educational contexts.

How Educators Use Multiscale Design Dashboards to Guide Creative and Technical Coursework

2025/12/09 04:00

Abstract and 1. Introduction

  1. Prior Work and 2.1 Educational Objectives of Learning Activities

    2.2 Multiscale Design

    2.3 Assessing Creative Visual Design

    2.4 Learning Analytics and Dashboards

  2. Research Artifact/Probe

    3.1 Multiscale Design Environment

    3.2 Integrating a Design Analytics Dashboard with the Multiscale Design Environment

  3. Methodology and Context

    4.1 Course Contexts

    4.2 Instructor interviews

  4. Findings

    5.1 Gaining Insights and Informing Pedagogical Action

    5.2 Support for Exploration, Understanding, and Validation of Analytics

    5.3 Using Analytics for Assessment and Feedback

    5.4 Analytics as a Potential Source of Self-Reflection for Students

  5. Discussion + Implications: Contextualizing: Analytics to Support Design Education

    6.1 Indexicality: Demonstrating Design Analytics by Linking to Instances

    6.2 Supporting Assessment and Feedback in Design Courses through Multiscale Design Analytics

    6.3 Limitations of Multiscale Design Analytics

  6. Conclusion and References

A. Interview Questions

\

4 METHODOLOGY AND CONTEXT

We present a methodology of deploying the research artifact / probe in situated course contexts, gathering qualitative data through instructor interviews, and performing qualitative analysis with a methodology loosely based on Charmaz’s approach [19] to grounded theory. Grounded theory refers to a family of qualitative “constant comparative” research methods, which involve collecting data, through techniques such as observation and interviews, transcribing the data, unitizing the data, grouping the units based on common interpretations of what they mean, naming the groups (aka ‘coding’), and developing theory from codes and categories that emerge through this iterative process [12].

\ There are various methodological and philosophical approaches to grounded theory. As Birks and Mills articulate, among Charmaz’s contributions to the pool of grounded theory methodologies is “a focus on the place of the author in

\ Table 1. Five design course professors and four teaching assistants in the role of lab instructor interacted with AI-based analytics, presented via the dashboard integrated with multiscale, free-form design environment.

\ the text, their relationship with participants, and the importance of writing…” [12]. We disclose our positionalities in this investigation. The technology developers also played a principal role in the gathering and analysis of data. Further, the developers worked not as detached scientific observers of the courses; rather, we worked in collaboration with instructors. Our collaboration involves the co-creation [66] of pedagogy, technological capability specifications, and interaction design. Both developers / qualitative researchers and instructors are among the authors of this paper.

4.1 Course Contexts

We investigated the research artifact / probe (Section 3.1) in 5 course instances, across three departments, during Spring and Summer 2020 (Table 1). These design course contexts are diverse. We contextualize the design tasks that students perform in these courses. In order to depict the creative work that students in this study are performing, which involves multiscale design, we first present overviews of each project. To detail the design tasks student perform through project phases, we then elaborate on I2’s project deliverables.

\ Instructors’ assessment plays a vital role, as students work through the project phases. Frequent assessment helps students in making continuous progress [57] and fulfilling project and overall course objectives. As project ideas and deliverables are organized within the multiscale design environment, it becomes a one-stop place for instructors to regularly monitor and assess student work. The integration of dashboard with the environment, thus, weaves multiscale design analytics into instructors’ situated contexts, in concert with their teaching and assessment processes.

\ 4.1.1 Assignment Overviews Across Fields. Here are overviews of multi-week assignment sequences in 5 course contexts, across fields (Table 1). The first two assignments are in Interactive Art and Design. The next is in Mechanical Engineering. The last two are in Computer Science and Engineering.

\ I1 (Interactive Art and Design): The students’ task is a team-based, 4-week game interface design project. Students research an assigned game genre and then sketch their own UI while keeping aesthetics in mind. The instructor introduces [the multiscale design environment (Section 3.1)] in the course, through which students organize and present at least 5 game examples, explanations for each on their UI design, mechanics, and any similarities. Alongside their sketches, students need to use text annotations, to explain their ideas and thought processes.

\ I2 (Interactive Art and Design): The students’ task is a team-based, 6-week interactive installation design project to improve people’s experiences of artworks. Students research, conceptualize, develop, evaluate, and present an interactive projection mapping based on physical computing techniques. The instructor introduces [the multiscale design environment] in the course, through which students organize and present inspirational ideas, the project description and plan, concept sketches, storyboards, and visuals of circuitry and interactive functionality.

\ I3 (Mechanical Engineering): The students’ task is a team-based, 2-week analogy formation project. Students identify a topic and then generate solutions by utilizing analogies across a semantic word tree. The instructor introduces [the multiscale design environment] in the course, through which students organize and present their topic, web searches, identified ideas, and analogy formation using the word tree method.

\ I4 and I5 (Computer Science and Engineering): The students’ task is a team-based, 6-week web application project. Students conceptualize, develop, evaluate, and present a mashup website, which needs to utilize at least three diverse web services. The instructors introduce [the multiscale design environment] in the course, through which students organize and present the project description, interface sketches, backlogs, burndown charts, findings from the user study, and videos of the functional product.

\ 4.1.2 I2’s Interactive Art and Design project deliverables. Here we elaborate on one of the projects. This project consists of 4 deliverables, due over 6 weeks, where students develop an interactive installation design project.

\ (1) Students perform technical and concept research, create a detailed project description and plan, and develop concept sketches and storyboards, while focusing on gestures, usability, and user experience. In [the multiscale design environment], they need to include at least three inspirational ideas, two interactive artworks, and types of inputs, outputs, and circuitry they plan to use.

\ (2) Students prepare their circuit connection, with an Android phone, using ProtoPie (a physical computing toolkit). In [the multiscale design environment], they need to include visuals that demonstrate a working connection.

\ (3) Students develop a lo-fidelity prototype for ProtoPie design, which should include color and typography. In [the multiscale design environment], they need to include visuals of the design and functionality.

\ (4) Students work on developing a hi-fidelity prototype, conducting a user study, and presenting their projects. In [the multiscale design environment], they include visuals showcasing users’ experiences with the prototype and the final presentation document.

4.2 Instructor interviews

The research artifact / probe was used by 5 design course instructors and four teaching assistants (TAs). We conducted semi-structured interviews with the professors and teaching assistants regarding their experiences at the end of the respective courses. We asked instructors regarding: whether the analytics dashboard showed them anything new about students’ learning; whether and how they utilized analytics for monitoring, intervening, and assessment and feedback; their thoughts on making analytics available to students on demand; and their understanding of analytics and how seeing analytics’ relationships with the actual design work affected their experiences. The complete set of interview questions can be seen in Appendix A.

\ Invoking Charmaz’s method for grounded theory qualitative data analysis [19], two authors first performed initial coding of three interview transcripts. They met to bring their initial codes into alignment, and formed tentative categories. Then, they performed focused coding of the remaining interview transcripts, revising codes and categories, as needed, to suitably represent the salient phenomena. We present the categories, including participant quotes illustrating the phenomena, in the next section.

\

:::info Authors:

(1) Ajit Jain, Texas A&M University, USA; Current affiliation: Audigent;

(2) Andruid Kerne, Texas A&M University, USA; Current affiliation: University of Illinois Chicago;

(3) Nic Lupfer, Texas A&M University, USA; Current affiliation: Mapware;

(4) Gabriel Britain, Texas A&M University, USA; Current affiliation: Microsoft;

(5) Aaron Perrine, Texas A&M University, USA;

(6) Yoonsuck Choe, Texas A&M University, USA;

(7) John Keyser, Texas A&M University, USA;

(8) Ruihong Huang, Texas A&M University, USA;

(9) Jinsil Seo, Texas A&M University, USA;

(10) Annie Sungkajun, Illinois State University, USA;

(11) Robert Lightfoot, Texas A&M University, USA;

(12) Timothy McGuire, Texas A&M University, USA.

:::


:::info This paper is available on arxiv under CC by 4.0 Deed (Attribution 4.0 International) license.

:::

\

Disclaimer: The articles reposted on this site are sourced from public platforms and are provided for informational purposes only. They do not necessarily reflect the views of MEXC. All rights remain with the original authors. If you believe any content infringes on third-party rights, please contact [email protected] for removal. MEXC makes no guarantees regarding the accuracy, completeness, or timeliness of the content and is not responsible for any actions taken based on the information provided. The content does not constitute financial, legal, or other professional advice, nor should it be considered a recommendation or endorsement by MEXC.

You May Also Like

Fed Decides On Interest Rates Today—Here’s What To Watch For

Fed Decides On Interest Rates Today—Here’s What To Watch For

The post Fed Decides On Interest Rates Today—Here’s What To Watch For appeared on BitcoinEthereumNews.com. Topline The Federal Reserve on Wednesday will conclude a two-day policymaking meeting and release a decision on whether to lower interest rates—following months of pressure and criticism from President Donald Trump—and potentially signal whether additional cuts are on the way. President Donald Trump has urged the central bank to “CUT INTEREST RATES, NOW, AND BIGGER” than they might plan to. Getty Images Key Facts The central bank is poised to cut interest rates by at least a quarter-point, down from the 4.25% to 4.5% range where they have been held since December to between 4% and 4.25%, as Wall Street has placed 100% odds of a rate cut, according to CME’s FedWatch, with higher odds (94%) on a quarter-point cut than a half-point (6%) reduction. Fed governors Christopher Waller and Michelle Bowman, both Trump appointees, voted in July for a quarter-point reduction to rates, and they may dissent again in favor of a large cut alongside Stephen Miran, Trump’s Council of Economic Advisers’ chair, who was sworn in at the meeting’s start on Tuesday. It’s unclear whether other policymakers, including Kansas City Fed President Jeffrey Schmid and St. Louis Fed President Alberto Musalem, will favor larger cuts or opt for no reduction. Fed Chair Jerome Powell said in his Jackson Hole, Wyoming, address last month the central bank would likely consider a looser monetary policy, noting the “shifting balance of risks” on the U.S. economy “may warrant adjusting our policy stance.” David Mericle, an economist for Goldman Sachs, wrote in a note the “key question” for the Fed’s meeting is whether policymakers signal “this is likely the first in a series of consecutive cuts” as the central bank is anticipated to “acknowledge the softening in the labor market,” though they may not “nod to an October cut.” Mericle said he…
Share
BitcoinEthereumNews2025/09/18 00:23